![]() ![]() Ongoing struggles between technology and magic underlie the game's story. The Vinci, for example, is an industrial, "steampunk"-styled faction, conceived from the drawings of Leonardo da Vinci, while the desert-dwelling Alim people, inspired by the stories of 1,001 Arabian Nights, rely on spirituality and sorcery for their power, and the Cuotl race blends Maya sensibility with extraterrestrial equipment. The three nations that rise in this RTS are not found in any particular ancient text, but are defined by details culled from various legends told around the world. This first full sequel to the first release from Brian Reynolds and Big Huge Games moves the action from a realistic, historical setting to one of myth and fantasy - although not the well-worn Tolkien-esque style of fantasy familiar to most gamers.
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